*The vertical ellipsis on the top right of the Texture Set Editor can be used to Reimport All or Clear All maps.īefore the inclusion of Multiple Texture Set support in Mixer, baked maps were added to a Base Layer that existed within the layer stack. Once completed successfully, each map type is loaded to its corresponding slot. Once the affixes within the map names are confirmed, use the “Load All Maps” button to navigate to the folder containing the maps baked in an external DCC to begin the import process.
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